Currently, the camera is set to the origin of the body or bogie. The origin is not necessarily on the X axis, and the origin may not be perfectly between the two bogies. This can be rectified by calculating the necessary position of the camera when moving it.
Currently, the camera is set to the origin of the body or bogie. The origin is not necessarily on the X axis, and the origin may not be perfectly between the two bogies. This can be rectified by calculating the necessary position of the camera when moving it.