Describe the bug 📝
I have configured postproduction so that I can switch on/off edge visualization:
world.renderer.postproduction.style = OBCF.PostproductionAspect.COLOR_SHADOWS
or
world.renderer.postproduction.style = OBCF.PostproductionAspect.COLOR_PEN_SHADOWS
The latter does not work on three.js version 0.183. and above - nothing happens in the 3d viewer, and I see this serror in the console:
THREE.THREE.WebGLProgram: Shader Error 0 - VALIDATE_STATUS false
Material Name:
Material Type: ShaderMaterial
Program Info Log: Vertex shader is not compiled.
Reproduction ▶️
No response
Steps to reproduce 🔢
update three.js to rev. 0.183.0 or above.
set world.renderer.postproduction.style = OBCF.PostproductionAspect.COLOR_PEN_SHADOWS
System Info 💻
System:
OS: Windows 11 10.0.26200
CPU: (16) x64 AMD Ryzen 9 6900HX with Radeon Graphics
Memory: 9.88 GB / 31.24 GB
Binaries:
Node: 22.12.0 - C:\Program Files\nodejs\node.EXE
Yarn: 1.22.21 - C:\Program Files\nodejs\yarn.CMD
npm: 10.9.0 - C:\Program Files\nodejs\npm.CMD
pnpm: 9.12.1 - C:\Program Files\nodejs\pnpm.CMD
Browsers:
Chrome: 147.0.7727.56
Edge: Chromium (146.0.3856.62)
Firefox: 149.0.2 - C:\Program Files\Mozilla Firefox\firefox.exe
Internet Explorer: 11.0.26100.8115
Used Package Manager 📦
npm
Error Trace/Logs 📃
THREE.THREE.WebGLProgram: Shader Error 0 - VALIDATE_STATUS false
Material Name:
Material Type: ShaderMaterial
Program Info Log: Vertex shader is not compiled.
Validations ✅
Describe the bug 📝
I have configured postproduction so that I can switch on/off edge visualization:
world.renderer.postproduction.style = OBCF.PostproductionAspect.COLOR_SHADOWSor
world.renderer.postproduction.style = OBCF.PostproductionAspect.COLOR_PEN_SHADOWSThe latter does not work on three.js version 0.183. and above - nothing happens in the 3d viewer, and I see this serror in the console:
Reproduction▶️
No response
Steps to reproduce 🔢
update three.js to rev. 0.183.0 or above.
set world.renderer.postproduction.style = OBCF.PostproductionAspect.COLOR_PEN_SHADOWS
System Info 💻
System: OS: Windows 11 10.0.26200 CPU: (16) x64 AMD Ryzen 9 6900HX with Radeon Graphics Memory: 9.88 GB / 31.24 GB Binaries: Node: 22.12.0 - C:\Program Files\nodejs\node.EXE Yarn: 1.22.21 - C:\Program Files\nodejs\yarn.CMD npm: 10.9.0 - C:\Program Files\nodejs\npm.CMD pnpm: 9.12.1 - C:\Program Files\nodejs\pnpm.CMD Browsers: Chrome: 147.0.7727.56 Edge: Chromium (146.0.3856.62) Firefox: 149.0.2 - C:\Program Files\Mozilla Firefox\firefox.exe Internet Explorer: 11.0.26100.8115Used Package Manager 📦
npm
Error Trace/Logs 📃
THREE.THREE.WebGLProgram: Shader Error 0 - VALIDATE_STATUS false
Material Name:
Material Type: ShaderMaterial
Program Info Log: Vertex shader is not compiled.
Validations ✅