feat: add runtime UI font size multiplier (#1224)#1478
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Adds a global, runtime-mutable double property that scales the font size of dialog and notification text. Default 1.0 preserves existing visuals. Setting a different value via FXGL.setUIFontSizeMultiplier(value) updates all currently-displayed dialog and notification text live via JavaFX property listeners. The property is exposed through three @JvmStatic accessors on the FXGL facade: uiFontSizeMultiplierProperty(), getUIFontSizeMultiplier(), setUIFontSizeMultiplier(value). Implementation note: the property itself lives in a new UISettings object in fxgl-core, not on the FXGL facade, because fxgl-scene (where the dialog factory and notification view live) cannot reference fxgl upward without violating module direction. The facade delegates to UISettings, preserving the public API surface. Touched: UISettings.kt (new), FXGL.kt, FXGLDialogFactoryServiceProvider.kt, XboxNotificationView.kt. Note: prepared with AI-assisted pair programming, in keeping with my course's transparency policy on AI use.
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Adds a global, runtime-mutable double property that scales the font size of dialog and notification text. Default 1.0 preserves existing visuals. Setting a different value via FXGL.setUIFontSizeMultiplier(value) updates all currently-displayed dialog and notification text live via JavaFX property listeners.
The property is exposed through three @JvmStatic accessors on the FXGL facade: uiFontSizeMultiplierProperty(), getUIFontSizeMultiplier(), setUIFontSizeMultiplier(value).
Implementation note: the property itself lives in a new UISettings object in fxgl-core, not on the FXGL facade, because fxgl-scene (where the dialog factory and notification view live) cannot reference fxgl upward without violating module direction. The facade delegates to UISettings, preserving the public API surface.
Touched: UISettings.kt (new), FXGL.kt, FXGLDialogFactoryServiceProvider.kt, XboxNotificationView.kt.