A mod for Kerbal Space Program, intended to provide an alternate way to simulate engine visual effects.
Waterfall is a mod for Kerbal Space Program that provides a cool new way to create and drive engine effects for smooth rocket plumes. It provides
- Support for atmospheric expansion and all kinds of dynamic effects
- Cross-compatible with SmokeScreen for adding smoke effects
- Ingame editor to create and drive effects.
- A set of template effects to use on your engines
This is a framework mod and does nothing by itself. Pick up a mod that supplies configs in order to have some effect on your game
These components are required for the mod to function.
Installation with CKAN is recommended.
To install, place the GameData folder inside your Kerbal Space Program folder. If asked to overwrite files, please do so.
NOTE: Do NOT rename or move folders within the GameData folder - this mod uses absolute paths to assets and will break if this happens.
Waterfall uses KSPBuildTools. Please read its documentation on how to specify your KSP install location in order to compile Waterfall.
Pull requests are welcom. Make sure each pull request is limited to a single topic, bug, or feature and does not include unnecessary edits to project files etc. Please include an update to the CHANGELOG.md file describing the change (and tag it with your own name if you would like).