Releases: intel/xess
Releases · intel/xess
XeSS SDK 3.0.1
This release brings stability improvements for XeSS-FG:
- Fix crash when input resources are using
D3D12_RESOURCE_FLAG_USE_TIGHT_ALIGNMENTflag - Fix frame rate limit being erroneously lowered after a call to
ResizeBuffersorxefgSwapChainSetNumInterpolatedFrameswhen running with XeLL frame limiter or vertical synchronization enabled
We recommend everyone to upgrade to this version to benefit from the stability improvements.
XeSS SDK 3.0.0
Building upon XeSS SDK 2.1.1, this release introduces multi-frame generation and improved frame generation models.
What's new
- Added 3x and 4x Multi-Frame Generation for Intel Arc GPUs
- Improved frame generation models for better UI smoothness on all supported GPUs
- Added support for external memory heaps for sharing GPU memory with other game engine components
Updating from the previous version requires minimal effort:
- Replace
libxess.dll,libxell.dll, andlibxess_fg.dll - Update game settings UI to choose the number of generated frames instead of ON/OFF toggle
XeSS SDK 2.1.1
What's Changed
This release adds XeSS-FG support for Meteor Lake integrated GPUs and resolves issues reported for 2.1.0:
- XeSS-SR
- Improves error reporting when creating context on very old drivers
- Fixes rare crashes on Vulkan
- Fixes VUID-VkShaderModuleCreateInfo-pCode-08737 validation error on AMD
- Improves basic samples: #39
- XeLL
- Fixes timestamp resolution error when application does not submit
RENDER_STARTmarker
- Fixes timestamp resolution error when application does not submit
- XeSS-FG
- Partially addresses #40 by improving XeSS-FG load and context initialization times
- Fixes crashes reported in #48 and #47
- Allows tagging
UNTIL_PRESENTresources without command list: #45 - Fixes inverted depth initialization flag: #50 - XeSS-FG will now respect the flag.
- Fixes out-of-bounds errors found by GPU-based validation
- Reduces log spam
XeSS SDK 2.1.0
Introducing XeSS Frame Generation with Xe Low Latency support for non-Intel GPUs:
- Requires Shader Model 6.4 support
- Standalone XeLL is not supported on non-Intel GPUs
XeSS Super Resolution Vulkan API Enhancements:
- Improved error reporting
- Improved Vulkan validation layer support
- Bug fixes and stability improvements
XeSS SDK 2.0.1
- Introducing XeSS Frame Generation (XeSS-FG)
- Introducing Xe Low Latency (XeLL)
- XeSS Super Resolution (XeSS-SR):
- DirectX 12: Backwards compatible API with XeSS 1.0 & 1.1 & 1.2 & 1.3
- Introduced Vulkan 1.1 support. Supported on Intel® Iris® Xe GPU or later, as well as other vendor GPUs supporting shaderIntegerDotProduct, shaderStorageReadWithoutFormat and mutableDescriptorType features
- Introduced DirectX 11 support. Supported on Intel® Arc™ Graphics only.
- Introduced float responsive mask support in range [0.0;1.0]
- Bug Fixes & Stability Improvements
XeSS SDK 1.3.1
- Bug Fixes & Stability Improvements
XeSS SDK 1.3.0
- Backwards compatible API with XeSS 1.0 & 1.1 & 1.2
- New AI models deliver greater detail reconstruction, better anti-aliasing quality, reduced ghosting, and improved temporal stability
- New quality presets: Ultra Performance, Ultra Quality Plus, and Native Anti-Aliasing
- Increased resolution scaling for existing quality presets, delivering better performance while preserving visual fidelity
| Preset | Resolution scaling in previous XeSS versions | Resolution scaling in XeSS 1.3 |
|---|---|---|
| Native Anti-Aliasing | N/A | 1.0x (Native resolution) |
| Ultra Quality Plus | N/A | 1.3x |
| Ultra Quality | 1.3x | 1.5x |
| Quality | 1.5x | 1.7x |
| Balanced | 1.7x | 2.0x |
| Performance | 2.0x | 2.3x |
| Ultra Performance | N/A | 3.0x |
| Off | Turns Intel XeSS off | Turns Intel XeSS off |
XeSS SDK 1.2.0
- Backwards compatible API with XeSS 1.0 & 1.1
- Support for dynamic resolution scaling
- Bug fixes, stability improvements and performance optimizations
- New combined libxess.dll library to be redistributed with the application
XeSS SDK 1.1.0
- Backwards compatible API with XeSS 1.0
- Updated XeSS models with improved temporal stability
- Support for Auto Exposure of input frames
- API added to detect if recommended Intel driver version is installed
- Removed dependency on dxcompiler.dll and dxil.dll
- Bug fixes, stability improvements and performance optimizations
- On Intel platforms, the graphics driver version 31.0.101.4148 or newer is required
- No new driver requirement for non-Intel hardware
XeSS SDK 1.0.1
- Bugfixes for 1.0 release
- Added Chinese Developer Guide